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Prcessing py nodebox9/20/2023 ![]() Generating random particles and connecting them with beautiful curves, the new type evolves organically, unmistakably digital but rooted in the past.Ī Digital Remake Project Page, with open-source code, poster guides to the project in PDFs in English and Italian, and Italian research The translation from traditional media to digital manages to be loving without being slavish: this is truly a digital analog to the original process. I can’t look at these without getting ideas for animated text. Previous font coverage here on CDM:įree, Open Source, Remixable Fonts, and Embedding Fonts in Flash 9 / AS3 It’s surprising to me, in fact, that text hasn’t inspired more visualist exploration and live VJ sets. The project was coded in Python using NodeBox, a Mac OS X 2D design tool. ![]() NodeBox has integrated, native support for PDF, Core Image, transparency, QuickTime export, and more, whereas Processing, as a cross-platform application, relies on Java APIs for (sometimes less-robust) support of these features or requires external libraries.NodeBox is Mac OS X-only Processing is cross-platform Mac/Windows/Linux (though Linux isn’t quite as well supported), and wherever possible (with the exception of QuickTime), Processing focuses on cross-platform libraries.(There is a library with 3D point support for NodeBox, but that’s nothing like Processing’s native support for Java3D and OpenGL.) NodeBox focuses entirely on 2D Processing works with 2D and 3D.NodeBox uses Python Processing uses Java.Both NodeBox and Processing are design, illustration, and animation tools, free and open source, geared for designers who may never have coded before, thanks to simplified syntax and streamlining for design purposes.Here’s a brief, oversimplified but hopefully vaguely accurate comparison of the two (I’ve only used Processing, not NodeBox): The syntax and design concepts are actually not unlike Processing, and I could imagine Processing coders being inspired by the results to think of some analog in that tool, with the added option of 3D. Processing has, via libraries in particular, more multimedia and live performance support.NodeBox has integrated path mathematics, interactive paths, linguistics support, and other unique features.There’s no direct Core Image support in Processing beyond what Java already provides you can’t process images in Core Image as with NodeBox. ![]() NodeBox doesn’t run in browsers Processing does. (Well, until you add lots of OpenGL magic in Processing, which can be very, very pretty indeed - it just requires more legwork, which can be ugly but worth it.) Here’s the absurdly oversimplified version: NodeBox does less, prettier, in Python. I'm certified in Java and I don't know how to use it Ah okay.Beginner's roadmap Processing for all matters graphic, typography, 3D, &c.Here’s NodeBox, looking actually fairly friendly to those of you who have worked in Flash and Processing. You just need to learn a new API/library. So for example, Processing is a Java library for 2d canvas graphics. Or LWJGL is a lightweight java game library used for example to make Minecraft. Beginner here If you want to go mainly for graphics, you're probably better off learning and using Processing (the Java, not the JavaScript version) or P5js (the JavaScript version).Or Java Swing is a built in API for GUIs. ![]()
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